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Devlog
0.50.631
July 29, 2024
by
rainlizard
1
v0.50.631 - 30/7/2024 - Column count set correctly for Classic Format v0.50.630 - 30/7/2024 - Wall Torch: don't pick torch side that is facing towards room - Column Editor's 'Sort' function updated to...
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0.49.624
June 04, 2024
by
rainlizard
1
v0.49.624 - 4/6/2024 - Fixed .exe details - Increased stability by adjusting how the column graphics are generated - Reduce FPS when window unfocused - Added Secret Door sprite and fixed a bug which m...
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0.48.601
May 28, 2024
by
rainlizard
1
v0.48.601 - 29/5/2024 - Fixed all issues with .cfg fallbacks (campaign objects weren't loading unless they had certain fields like 'Genre') - Removed all code related to custom_objects.cfg - cubes.cfg...
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0.47.582
May 20, 2024
by
rainlizard
1
v0.47.582 - 21/5/2024 - Fixed loading images from /unearthdata/custom-object-images/ - Fixed Tileset Editing real-time reloading - Simplified Tileset Editing - Right clicking on an object will grab al...
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0.46.580
May 16, 2024
by
rainlizard
1
v0. 46.580 - 17/5/2024 - Fixed camera movement lag - Fixed ownership drop-down (inspector) list incorrectly containing extra players in Classic Format - Refactored objects system - Object config files...
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0.45.563
May 01, 2024
by
rainlizard
1
v0. 45.563 - 2/5/2024 - Fixed a texture caching issue (new player textures appearing as black) - Window title UI colours for new players v0. 45.561 - 1/5/2024 - Merged qqluqq's additional players feat...
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0.44.531
April 27, 2024
by
rainlizard
1
v0.44.531 - 28/4/2024 - On the map coordinates selector window, input is fixed so you can single-click instead of click & drag - LOF Map Settings adjustments - Bottom of Thing window draggable again -...
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0.43.500
April 05, 2024
by
rainlizard
1
v0.43.500 - 5/4/2024 - Fixed trying to open a file like "map12002_backup2.txt" instead of "map12002.txt" - Give more detailed error when Clm entries are full - Changed the way column height is calcula...
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0.42.485
March 27, 2024
by
rainlizard
1
v0. 42.485 - 27/3/2024 - Added 'KeeperFX file format reference' to help menu - Fixed Map size not being capped to 170 if enable border was unchecked - By default enabled some 'rounded corners near liq...
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0.41.472
December 10, 2023
by
rainlizard
1
v0.41.472 - 19/3/2024 - Fixed prisons placing prison bars in incorrect place s - Fixed bug when manually typing a Thing's Position in a non-square map v0.41.426 - 10/12/2023 - slabset.cfg renamed to s...
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0.40.424
December 03, 2023
by
rainlizard
1
v0.40.424 - 6/12/2023 - Always save script files (attempt at stopping a rare issue where the script file isn't saved) - Fixed Export Preview sometimes not working. Also changed its default preset. v 0...
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0.39
October 13, 2023
by
rainlizard
1
v0.39 - 14/10/2023 - Fixed an archiving issue that broke downloads on keeperfx.net - Map Browser opens on startup...
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0.38g
September 13, 2023
by
rainlizard
1
v0.38g - 2/10/2023 - Fixed a long standing issue where all slabs got marked as Unknown: 65535 when saving an old map v0.38f - 16/9/2023 - When dragging an object from one height to another, adjust its...
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0.37b
July 19, 2023
by
rainlizard
1
v0.37b - 23/7/2023 - Right-clicking on natural terrain won't change the currently selected ownership (as long as 'Ownable Natural Terrain' is unchecked) - Only fortify diagonal walls if there's a dire...
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0.36
July 02, 2023
by
rainlizard
1
v0.36 - 3/7/2023 - Fixed creatures sometimes not displaying the new fields when switching between map formats in Map Settings - Gold Pile values now use correct defaults when switching between map for...
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0.35c
May 20, 2023
by
rainlizard
1
v0.35c - 20/5/2023 - Uncapped Gold held and Gold value from 255 - Fixed Orientation so it applies to more object types - Gold value now sets its value based on the gold pile you're placing v0.35b - 20...
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0.34
March 24, 2023
by
rainlizard
1
v0.34 - 24/3/2023 - Fixed replacing doors with other doors and the locked state - Manually deleting a key will now change the door's locked state as well - Overlapping things are now kept symmetricall...
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0.33d
March 11, 2023
by
rainlizard
1
v0.33d - 24/3/2023 - View 'Log file' menu item added v0.33c - 21/3/2023 - Show error message instead of crashing when starting new map without setting the executable - Show message about requiring lat...
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0.32c
February 12, 2023
by
rainlizard
1
v0.32c - 13/2/2023 - Preferences->'Play button arguments' no longer stretches out the window - Renamed Performance tab back to Graphics - Allow Map settings and Play button to be hovered v0.32b - 13/2...
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0.31d
January 22, 2023
by
rainlizard
1
v0.31d - 10/2/2023 - Linux version can save maps again v0.31c - 5/2/2023 - Fixed visual glitch where slab IDs were sometimes read as -1 v0.31b - 26/1/2023 - Fixed a crash when using the map browser v0...
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0.30b
January 19, 2023
by
rainlizard
1
v0.30b - 20/1/2023 - Symmetry: ownership that's not present in the symmetry UI colours will not be changed when placed - Symmetry: swap other two colours as well when placing an opposing colour in opp...
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0.29
January 14, 2023
by
rainlizard
1
v0.29 - 14/1/2023 - Keyboard shortcut for brush size should work more often now - Generate border is now a checkbox - Fixed a border preview display bug - You can now click the border preview to rando...
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0.28
January 12, 2023
by
rainlizard
2
v0.28 - 13/1/2023 - Added Brush tool - Brush and pencil size adjustable by number keys [0-9] - Added Symmetry feature for slab placement - Hide object counts while in slab mode - Paint bucket can no l...
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0.27c
January 07, 2023
by
rainlizard
1
v0.27c - 10/1/2023 - Disallow editing map size in old format - Removed a flicker when clicking map size fields v0.27b - 8/1/2023 - Warn about KeeperFX format being unusable - Fix default filename of S...
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0.26b
January 05, 2023
by
rainlizard
2
v0.26b - 6/1/2023 - Fixed Save As "File exists, overwrite" message - Set file format correctly when loading a map v0.26 - 6/1/2023 - Map file format added - "Effect" renamed to "EffectGen" for keeperf...
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0.25
December 30, 2022
by
rainlizard
1
v0.25 - 30/12/2022 - Fixed a crash when opening a new map while a currently opened map had too many Things in it - Read and write .lof files - Support for custom map sizes (NOTE: currently under heavy...
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0.24c
August 07, 2022
by
rainlizard
1
v0.24 - 07/8/2022 - Fixed manually placed torches floating in the air after you dig their slab. The downside is that in the editor they're no longer labelled as "Manually placed" but I don't think the...
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0.23c
July 11, 2022
by
rainlizard
1
v0.23c - 14/7/2022 - In column editor and slabset editor you can now set cube values beyond 510 v0.23b - 12/7/2022 - Load cubes from /fxdata/cubes.cfg, if you don't have KeeperFX the standard cube set...
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0.22
July 09, 2022
by
rainlizard
1
v0.22 - 10/7/2022 - Column index 0 will no longer be used, it was causing a map breaking bug where door columns would turn into impenetrable columns after they've been opened too many times. If column...
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0.21b
June 02, 2022
by
rainlizard
1
v0.21b - 2/6/2022 - Column editor: fixed duplicate button v0.21 - 2/6/2022 - Fixed 'Save & Play' button so that it can say 'Play' again (maps were being incorrectly marked as having been edited) - Pro...
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0.20
May 28, 2022
by
rainlizard
1
v0.20 - 28/5/2022 - Placing door slabs now correctly updates door Thing ownership - 'Treasury Gold 5 (2000)' correctly renamed to 'Treasury Gold 5 (2400)' - Texture map 12 named as 'Lava Cavern' (it's...
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0.19
May 20, 2022
by
rainlizard
2
v0.19 - 21/5/2022 - Open recent: menu now clickable without opening another map - Added buttons for exporting slabset cfg and column cfg (useless for now but might come in handy one day) - Open recent...
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0.18
May 06, 2022
by
rainlizard
3
v0.18 - 06/5/2022 - Slightly zoomed out the slab/column viewer by default - Renamed some menus - When opening maps that have no .WLB file (such as level 10 of original campaign), generate a correct WL...
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0.17
January 29, 2022
by
rainlizard
v0.17 - 30/1/2022 - Fixed an issue where a wall near water and room would create an incorrect column (in sync with the KeeperFX fix) - Fixed editor window sometimes becoming unclosable after pressing...
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0.16
January 08, 2022
by
rainlizard
v0.16 - 8/1/2022 - 'Add new' button added to Custom Slabs tab - Fixed the write permissions error not popping up - When pressing Play button, preventing pressing again for a few seconds and display "L...
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0.15
December 23, 2021
by
rainlizard
v0.15 - 23/12/2021 - Rewrote 3D generation code to be cleaner - Overhead 3D view now has orthogonal camera - 3D camera positioned and rotated to face north corner - Fix to writing TXT - Added UI scali...
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0.14c
December 10, 2021
by
rainlizard
v0.14c - 12/12/2021 - Fix to LineEdit (text fields) registering clicks while moving the mouse quickly - Added Reload map to File menu - Fixed Script Generator ADD_CREATURE_TO_POOL() not working - Impr...
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0.13
December 01, 2021
by
rainlizard
2
v0.13 - 02/12/2021 - Saving now writes to a buffer instead of directly to the hard drive - Loading now reads from a buffer instead of directly from the hard drive - Tab system: Mouse wheel while curso...
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0.12
November 24, 2021
by
rainlizard
v0.12 - 23/11/2021 - Bridges placed over liquid will work correctly now - Added "Place bridges only on liquid" checkbox to Slab settings - Settings window: Slab & Thing window scale setting now have a...
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0.11
November 24, 2021
by
rainlizard
v0.11 - 16/11/2021 - Fixed crash when placing slabs near edges or outside of the map - Mode Switch window removed, button now top center - Redone "quick message" appearance - Added "Load image as map"...
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0.10
November 24, 2021
by
rainlizard
v0.10 - 04/11/2021 - .WIB files now save and load - .WLB files now save and load - .SLX files now save and load - .LIF files now save and load - Renamed "Wall" tab in Slabs window to "Other" (use the...
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0.09
November 24, 2021
by
rainlizard
v0.09 - 23/10/2021 - Laggy arrow keys camera bug fixed - Diagonal pans normalized - Mouse edge panning enabled by default - Directional pan speed default 2000 -> 1500 - Only mouse-edge-pan if mouse st...
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0.08
November 24, 2021
by
rainlizard
v0.08 - 6/10/2021 - Added Thing window - When right-clicking a Thing on the map, the Thing Window will switch tabs and select it - Implemented basic Thing placement. You cannot place overlapping Thing...
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0.07
November 24, 2021
by
rainlizard
v0.07 - 26/6/2021 - Window colour theme changes depending on ownership selected - Increased the resizable-clickable area on window edges - Settings window now has its sections separated into tabs - Ad...
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0.06
November 24, 2021
by
rainlizard
v0.06 - 12/6/2021 - Auto detects when a tmapa###.dat file is changed in the Dungeon Keeper data directory and reloads the texture map for that file - In 3D view press spacebar to unlock mouse capture...
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0.05
November 24, 2021
by
rainlizard
v0.05 - 10/6/2021 - Added slab placement with ownership and randomized columns - Improved speed of opening maps - Small speed up for opening 3D view (still slow though) - Now using a more standard hor...
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0.04
November 24, 2021
by
rainlizard
v0.04 - 16/5/2021 - Switched RNC decompressor from ancient.exe to dernc.exe. There unfortunately seems to be two different strands of RNC decompression going on, keeperfx has its own unique brand of R...
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0.03
November 24, 2021
by
rainlizard
v0.03 - 6/5/2021 - Map menu improved - Decompression implemented - Settings menu added - Play button now uses keeperfx's new -campaign command to play levels - Reading dungeon styles again - Added dir...
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0.02
November 24, 2021
by
rainlizard
v0.02 - 28/4/2021 - Quick fix for how files are being read...
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0.01
November 24, 2021
by
rainlizard
v0.01 - 28/4/2021 - First release...
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