0.33d
v0.33d - 24/3/2023
- View 'Log file' menu item added
v0.33c - 21/3/2023
- Show error message instead of crashing when starting new map without setting the executable
- Show message about requiring latest KeeperFX alpha on new map window
v0.33b - 11/3/2023
- Default to KFX format if running KeeperFX
- Warning changed to quick message: "For KFX format to function correctly you may need the latest KeeperFX alpha"
- Max map size set to 170x170
v0.33 - 11/3/2023
- Laterite Cavern tileset named (download latest KeeperFX alpha to use)
- 'Dungeon style' and 'Texture maps' renamed to 'Tileset' and 'Cached tileset'
- When writing a number into a spinbox, the caret cursor is moved to the end of the field instead of the beginning
- The /unearthdata/custom-object-images/ folder works differently now, added a readme.txt in there for a full explanation but basically you set the .png filenames to the object names
- Custom images included inside /custom-object-images/ folder
- Removed image field from 'Add custom object' window, added shortcut button to /custom-object-images/ folder
- New creatures loaded from creature.cfg
- New objects that use an existing AnimationID will use the existing image
Files
Get Unearth
Unearth
Dungeon Keeper 1 map editor
Status | In development |
Category | Tool |
Author | rainlizard |
Tags | dk1, dungeon, dungeon-keeper, dungeon-management-game, editor, god-game, Godot, Level Editor, Real time strategy, rts |
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