0.10
v0.10 - 04/11/2021
- .WIB files now save and load
- .WLB files now save and load
- .SLX files now save and load
- .LIF files now save and load
- Renamed "Wall" tab in Slabs window to "Other" (use the Auto Wall in Main)
- Fixed Alt+Enter to fullscreen (accidentally removed)
- Fixed F5 to test (spammed open DK if you held it)
- "Auto-generate clm/dat" renamed to "Update all slabs" and its confirmation message changed
- Fixed Dungeon Style window creating duplicate entries
- Wibble implemented, updates as you place slabs or if you press Edit -> Update all slabs
- Added "Slab Style window" (access in Edit menu)
- Slab style is visible in 2D and 3D view
- Damaged Wall % now defaults to 0, added warning label
- Fixed when switching from 3D to 2D mode the map sometimes went dark due to incorrect colour space
- Renamed "Map" menu to "File" menu
- Added "Open map folder" to Edit menu (greyed out when no map opened)
- Added "Help" menu, contains "Controls" and "About"
- Set "Map name" (.LIF) in edit menu
- Store and remember "last saved path" for Save As window
- Names of overlapping objects displayed in popup
- Allow cycling through overlapping objects under cursor by pressing Shift key
- Hold Ctrl and press Left click to place overlapping Thing objects
- Door objects will no longer reset their settings when a Slab is placed nearby
- Spinning Key is created/removed when changing a Door's locked state
- Prevent the Play button from being clicked if the map is not in the correct directory (there are still edge cases however)
- Added "Ownable natural terrain" checkbox to Slab settings, placing natural terrain will always be Ownership "None"
- The settings in "Slab settings" are now saved and remembered upon restarting editor
- Action point number graphic now updated when changing number value
- Thing window items should now initally resize properly
- Show subtype ID next to Type in Properties window
- Show slab ID next to slab name in Properties window
- Show IDs in Properties window as you hover mouse in Thing window
- Custom objects added (Edit menu)
Files
Get Unearth
Unearth
Dungeon Keeper 1 map editor
Status | In development |
Category | Tool |
Author | rainlizard |
Tags | dk1, dungeon, dungeon-keeper, dungeon-management-game, editor, god-game, Godot, Level Editor, Real time strategy, rts |
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