0.32c
v0.32c - 13/2/2023
- Preferences->'Play button arguments' no longer stretches out the window
- Renamed Performance tab back to Graphics
- Allow Map settings and Play button to be hovered
v0.32b - 13/2/2023
- Fixed some menu items being disabled (greyed out) when they shouldn't be
v0.32 - 13/2/2023
- [do not use] text is now next to KeeperFX Format option
- Texture Editing: Fixed a bug which broke autoreloading of Texture Editing depending on image editor used. If it didn't work for you before, it should now
- Texture Editing: Display bright purple for any colours that are not part of the DK palette
- Texture Editing: Autoreloading is now less laggy, but it does take a little longer to initialize now
- Texture Editing: Automatically change your map's current Dungeon Style to show what you're currently editing
- Rearranged menus, most notably 'Map Settings' has taken the place of 'Settings', which has been renamed to 'Preferences' and moved under 'File'
- Some adjustments to menu theme
- Include -nocd by default in command line
- Added setting 'Open map settings for new map' in Preferences -> UI
- Hide the brush highlight in same situations as Selector graphic
Files
Get Unearth
Unearth
Dungeon Keeper 1 map editor
Status | In development |
Category | Tool |
Author | rainlizard |
Tags | dk1, dungeon, dungeon-keeper, dungeon-management-game, editor, god-game, Godot, Level Editor, Real time strategy, rts |
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