0.05
v0.05 - 10/6/2021
- Added slab placement with ownership and randomized columns
- Improved speed of opening maps
- Small speed up for opening 3D view (still slow though)
- Now using a more standard horizontal main menu
- Better looking window theme and new font
- The editor window's position, size, maximized state and fullscreen state is remembered upon subsequent launches
- Added "New" menu option to finally create a new empty map filled with earth
- "Play" button now becomes "Save & Play" if you've edited the map
- Fixed 3D Camera not always initially facing the right direction
- Fixed purple pixels in textures issue (was incorrectly using main.pal instead of palette.dat)
- Added "Save", "Save as" and "Open" menu options. The old "Open" has been renamed to "Browse"
- Fixed texture caching looping forever when opening a map via file association in Windows
- Added errors (and prevent open map) for "Executable path not set" and "Textures haven't been loaded". This fixes issues with launching via file association without running the editor once beforehand
- Fixed Column Details window not always displaying the correct information
- Improved settings menu
Files
Get Unearth
Unearth
Dungeon Keeper 1 map editor
Status | In development |
Category | Tool |
Author | rainlizard |
Tags | dk1, dungeon, dungeon-keeper, dungeon-management-game, editor, god-game, Godot, Level Editor, Real time strategy, rts |
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