0.24c
v0.24 - 07/8/2022
- Fixed manually placed torches floating in the air after you dig their slab. The downside is that in the editor they're no longer labelled as "Manually placed" but I don't think there's much to do about that without a dedicated solution. Manually placed torches also disappear easily when updating nearby slabs - so keep in mind that you'll want to place them last.
- Fixed possible crash when reading cubes.cfg
- Added sliders to settings menu
- Adjusting ui scale is safer
- Settings window now has a minimum size
- Added font size setting for both general editor and script editor
- When 'Use slab ownership' is checked hide the little blue rectangle selection of current owner colour
- Properties: in Create tab, display Thing limit, Action point limit or Creature limit depending on what you're placing
- Added help guide to custom object window
- In column editor help, mention not to edit column index 0
- Fixed Duplicate column button's tooltip
v0.24b - 08/8/2022
- Bugfix to how the Thing limit is counted and count Lights separately
v0.24c - 09/8/2022
- Fixed all cubes being purple for DOS version of Dungeon Keeper
Files
Get Unearth
Unearth
Dungeon Keeper 1 map editor
Status | In development |
Category | Tool |
Author | rainlizard |
Tags | dk1, dungeon, dungeon-keeper, dungeon-management-game, editor, god-game, Godot, Level Editor, Real time strategy, rts |
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