0.44.531


v0.44.531 - 28/4/2024

- On the map coordinates selector window, input is fixed so you can single-click instead of click & drag

- LOF Map Settings adjustments

- Bottom of Thing window draggable again

- ESC no longer attempts to close program

- Fixed circumstances where a wall torch and door would overlap

- 'Use slab ownership' defaults to checked

- Clicking ownership icon now unchecks 'Use slab ownership'

- Collectibles (Spells, Boxes, Specials, Gold) have their ownership automatically set when placing them or when updating nearby slabs

- Action Point list now has its own window in 'View'

- Fixed the ordering of action points so that it's always in order

- Added Hero Gates to Action Point list

- Script marker added for IF_SLAB_TYPE coords

- Undo added

- Optimized writing speed

- Refactored reading and writing buffers

- Multi-threaded undo state saving (but not loading)

- Multi-threaded column graphics in editor (for the initial load)

- Removed 'unknown data' setting

- Added Ctrl+S save shortcut

- When dragging an instance over UI, reset its position

- Mirrored ownership-only adjustments respect 'Ownable natural terrain'

- Fixed Fill on fortified walls

- Added symmetry guidelines setting

- Resize Map now updates every slab on the map, this solves some issues

- You can no longer use blank columns in fake slabs, this prevents an issue where new columns get indexed onto the blank columns being used by the fake slab

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